![]() Considering the blueprint of the design of the Vizier I was discarding one of her core design principals as flawed as it is. However, I was not using my torpedoes or special weapons. When I decided to broadside the opposite occurred. While this meant I could bring those weapons to bear I was cancelling out a significant part of my ships firepower by making my rear mounted beam array’s useless. When I decided to use my QDB (Quantum Destabilizing Beam) or Meteron gas torpedo I had to be relatively speaking front facing my target. However, with the USS Vizier having weapons that could only be fired in a frontal fashion this caused major issues. This allows them to bring all their beam arrays mounted both fore & aft to bear. Broadsiding cruisers spend most of their time on a 90-degree angle to their target. She is at her heart a broadsiding cruiser. This is even more critical when you consider the Vizier’s build type. Covering as small as an area of 90 degrees on the torpedoes to the full 360 on the Drill Laser console.Īs you can see here with arcs spread all over the place it is a complete mess. ![]() Table 1 – Weapon Arcs – USS Vizier – June 2019Ībove, you see 5 separate arcs across twelve weapons. Please note the below table taken from one of the previous blogs. It is also the swiss-army approach regarding weapons used that causes piloting issues for the Vizier. While she is a swiss army knife in terms of weapons she losses out on the capability of dedicating resources to further weapons to make them more devastating. Straight to the point, this is where the Vizier suffers. Then again, I don’t think many captains would think of such a crazy design when they could easily build a ship that could out DPS Vizier by factors of upwards of three to five times. As far as I know to my knowledge, I have not seen another build or entry into Reddit/STO builds or on the official forums. Having a twelve-weapon armed cruiser is something unique. The Weapon Arc Problem The Original Design As well as detailing two fixes in her critical flaws of her build. This includes changes to her design, elements added or considered. Now in December 2019 with the USS Vizier over two years old we look at where the USS Vizier is now. This included issues in her six-month review back in April 2018. I reviewed the USS Vizier’s radical design elements and how they had worked and hadn’t. ![]() Mowry, known for their roles as the Shopkeeper in Dota 2 and Alexander of Brennenburg in Amnesia: The Dark Descent.In the previous blog Vizier – TNG II – Review of a Radical Design that’s now several months old. According to a tweet from Al Rivera from February 11, 2012, "Cobra Commander" is the voice actor of S'taass in "Second Wave" ( Tweet Feb.“Glad Handing the Great Hall”: Ambassador S'taass has the player make contact with members of the political elite on Qo'noS, including the Deferi Ambassador and intelligence officer Temek.He also informs her that he has brought her an older Gorn vessel to command. S'tass advises her to harness the conflicting interests in the project and turn them to her advantage, by placing the politically-appointed members of her staff into positions where she can control the outcome of their actions. Frustrated, she explains the conflict and political interference surrounding her administration of the station, and the development of the Lukari starship. "Conquests": Kuumaarke meets with Ambassador S'taass aboard the Lukari space station Orbital. ![]() “The Temporal Front”: S'taass is present at the Alliance Summit on New Romulus.He claims that the Empire has long known about the dangers of the Undine and that the Federation has only now taken action because the Undine are posing a danger to the sphere. “Surface Tension”: In early 2410, S'taass is part of a Klingon delegation meeting at the Jenolan Dyson Sphere to discuss the Undine threat.S'taass gives 3 optional duty officer assignments during this mission.During the battle, S'taass and the other dignitaries are evacuated, with S'taass engaging numerous Jem'Hadar in battle alongside the player. Later on, S'taass has to be persuaded to form a pact with the other Alpha Quadrant powers when the station is suddenly attacked by the Dominion. “Second Wave”: On Deep Space 9, the player informs Ambassador S'taass about the delay of the conference on the Borg threat.“Turning Point”: S'taass is part of the Klingon delegation attending the conference on Khitomer regarding the establishment of the Romulan Republic's capital on New Romulus.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |